Crystal Palace
Item No.
CAS-FS1003
Crystal Palace In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people. Crystal Palace is a dice-placement game in which the players themselves
Description
Crystal Palace
In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people.
Crystal Palace is a dice-placement game in which the players themselves determine the stats of their dice at the beginning of each round. The higher the number, the better — but it comes at a price. In the course of the game, dice are placed on eight action locations (Patent Office, Reform Club, London Times, Port of London, Waterloo Station, British Museum, Bank of England, Westminster) in a competition for the best resources, patents, and brains.
In a world of slightly weird inventions, you will meet people like Phileas Fogg, Levi Strauss and Amelia Edwards, and invent gadgets such as the Thinking machine, the Beer glass counter or the Climate changer.
Key Features:
In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people.
Crystal Palace is a dice-placement game in which the players themselves determine the stats of their dice at the beginning of each round. The higher the number, the better — but it comes at a price. In the course of the game, dice are placed on eight action locations (Patent Office, Reform Club, London Times, Port of London, Waterloo Station, British Museum, Bank of England, Westminster) in a competition for the best resources, patents, and brains.
In a world of slightly weird inventions, you will meet people like Phileas Fogg, Levi Strauss and Amelia Edwards, and invent gadgets such as the Thinking machine, the Beer glass counter or the Climate changer.
Key Features:
- Historical Theme: Immerse yourself in the innovative spirit of the Victorian era.
- Dice Placement Mechanic: Unique gameplay where dice represent workforce and their value impacts multiple choices.
- Economic Strategy: Manage finances and resources to develop the best exhibition.
- Replay Value: Variable setup options ensure a different experience every game.
- Intricate Planning: Detailed planning is required to outwit competitors and secure the most prestigious exhibits.
- Game Board
- Dice Set for Each Player
- Inventor and Invention Cards
- Money and Resource Tokens
- Rulebook
Specifications
MSRP (€) incl. VAT | 76.99 |
Publisher | Capstone Games |
Barcode | 0706949635654 |
Studio Item Code | FS1003 |
Order Unit | case 5 |
Productgroup | Board games |
Language | English |
Number of Players | 1-4 |
Age | 12+ |
Duration | 30-120 |
Release date | 9/30/2024 |
Deadline to Order (PO) | 5/17/2024 |
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